Computer graphics is important in many areas including engineering design architecture education and computer art and animation this book examines a wide array of current methods used in creating real looking objects in the computer one of the main aims of computer graphics. Chapter 1 presents the basic theory of curves and surfaces it discusses the all important parametric representation and covers basic concepts such as curvature tan gent vectors normal vectors curve and surface continuity and cartesian products chapter 2 introduces the simplest curves and surfaces straight lines flat planes. Curves and surfaces for computer graphics with 207 figures 12 in full color 4y springer contents preface basic curvature and torsion special and degenerate curves basic concepts of surfaces the cartesian product connecting surface patches fast computation of a bicubic patch graphics gallery 369 373 mathematica notes answers to . Doi 101007 0 387 28452 4 corpus id 38921648 curves and surfaces for computer graphics inproceedingssalomon2005curvesas titlecurves and surfaces for computer graphics authord salomon year2005
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